This video overview shows the key features and parameters of U-RENDER’s real-time subsurface scattering.
Learn how to set up a basic material:
- Setting up the light source
- Using scattering color and settings
- Translucency settings
With real-time subsurface scattering and translucency properties for U-Render’s physically based materials, you can create believable materials like skin, marble, milk and many more organic materials.