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U-RENDER 2020.5.5 (preview) introduces subsurface scattering and improves correctness.

Overview

With the newly introduced subsurface scattering and translucency properties for U-Render’s physically based materials, you can now create believable materials like skin, marble, milk and many more organic materials.

Renderer

New Features

  • Introducing Subsurface Scattering and Translucency (1728)

Changes & Improvements

  • Fog post effect now works correctly with height falloff. Fog is no longer experimental. (1719)
  • Licensing: License management dialog now can show local host ids (1760)
  • FXAA antialiasing was not correctly used with multi-pass rendering (1759)

Cinema 4D Plug-in

New Features

  • Introducing Subsurface Scattering and Translucency (1728)

Changes & Improvements

  • Fog post effect now works correctly with height falloff. Moved the fog settings to the Environment render settings. Fog is no longer experimental. (1719)
  • Changing a primitive’s parameters (e.g. cube size) using the viewport handles did not update in the renderer (1763)
  • UVs: Camera projection UV type did not work (1767)
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