U-RENDER’s physically based materials support dynamic subdivision of surfaces (tesselation) to support highly detailed displacement mapping.

This tutorial video shows how to quickly set up materials to use displacement map textures to add fine detail to your models while retaining high rendering speeds.

Find more videos in our Video Section

Try U-RENDER for Free!

Download Now!


Subscribe to our Newsletter to get News and Inside Scoops.
Easily un-subscribe anytime.

Latest News