A sneak peek of real-time area light shading in U-RENDER. The shading of area light supports parameters like specularity and glossiness and produces realistic lighting and shading across surfaces.
In U-RENDER 2020.7.6 (preview) we introduce full integration of U-Render into Cinema 4D.
In U-RENDER 2020.6.4 we introduce a major new feature with real-time subsurface scattering.
U-RENDER 2020.5.5 (preview) introduces subsurface scattering and improves correctness.
U-RENDER 2020.04.04 introduces support for Cinema 4D S22 and improves correctness.