Yes! U-RENDER uses the OpenGL standard so all cards that support
modern versions of OpenGL will be supported. We are actively testing
the renderer against modern AMD and NVIDIA cards.
Cinema 4D R16 and newer are supported.
U-RENDER is currently developed and optimized for Windows 10
using industry standard APIs like OpenGL.
We are ourselves avid Mac users and are passionate about the platform.
Unfortunately, we do not support macOS for now as Apple has discontinued OpenGL support.
This requires to completely re-develop U-RENDER for Metal, which is time consuming.
We are actively working on bringing U-RENDER to macOS but we do not have a date for when
macOS support will be available yet as we are still at the beginning of this journey.
Right now we focus on developing the Cinema 4D version. A Maya plug-in
is next on our roadmap and other applications will be supported in the future.
Please let us know what tools you use!