Let’s have a look at the dark side of U-Render
U-Render supports real-time shadow maps for all light types. Shadow types and parameters let you fine-tune your look and optimize performance.
Hard and Soft Shadows
You can define two types of shadows for your objects: hard and soft shadows.
Furthermore, you have control over the shadow map resolution and of course the shadow color.
What about transparent objects?
Transparent objects can cast and receive shadows in order to control and define light behavior.
Thanks to this option you can achieve stunning results in real-time.