Cinema 4D Integration
Why learn another complex tool?
No complicated data exchange required: You can continue working in your favorite3D application in real-time.
Easy and Fast
Cinema 4D shader baking, materials converter and Cinema 4D noise support help you save time and minimize effort!
Leave the dirty work to us!
Use Cinema 4D’s shader in any material texture slot. U-Render automatically bakes the shader into a 2D texture at selected resolutions and synchronizes it with the real-time renderer.
No Interruption of Your Creativity!
Cinema 4D integration without support for MoGraph would not be complete. Clone your objects and render them in real-time to cut corners and enjoy the immediate results.
U-Render supports a wide range of procedural texture projections that make the painstaking process of UV unwrapping unnecessary. This advantage accelerates look development and supports early phases of experimental creative processes.
Tired of re-creating all your materials? So are we. This is why we created a converter that puts all those Cinema 4D material textures and shaders into U-Render materials and tweaks all those parameters. Want to go back too? You can also convert U-Render materials back to Cinema 4D materials.
Empower your scenes!
When a perspective view is just not enough. U-Render supports spherical cameras with equirectangular and skybox rendering and
parallel (orthogonal) cameras. Render top and side views as well as isometric perspectives of your scenes.