Quickly stage your scene using flexible camera types.
Use regular perspective cameras, parallel (orthogonal) cameras and even 360° spherical cameras to render your
scenes in real-time.
Frame your picture and make it pop using real-time Depth of Field and Vignette effects.
When a perspective view is just not enough.
U-RENDER supports spherical cameras
with equi-rectangular and skybox rendering and parallel (orthogonal) cameras.
Render glorious top- and side-views as well
as isometric perspectives of your scenes.
360° Spherical Camera
With real-time 360° spherical rendering you can dramatically cut your
render times for immersive videos for dome projections, planetariums and social media.
Furthermore, use 360° rendering to create your own HDR environment maps.
Depth of Field
Depth of field (DOF) is an important artistic tool and being able
to make adjustments in real-time takes it to a new level.
Once you are used to it, you cannot go back to any other
way of working.